Continuing off in the death laser room, we investigated the door next to the death room. The door has a potion mark on it. Old man opens the door and it looks like a typical potion room with a large cauldron in the middle. Everything was expired except for the foul scented, purple colored liquid in flasks. The old man took one and handed me the other two. I quickly pointed to already-bad-smelling dog; wanting nothing to do with those rancid flasks. The old man peered into a windowed door that appeared to be a kitchen attached to a dining room. The furry one decided to open up the closet on the opposite side to the kitchen. The old-one rushed over to investigate the dirty closet and came out with a dirty old hat, which he promptly wore. Deciding to not trail down the foyer, dog-brain decides to open the kitchen door wide open and walk in. He immediately got stuck in a gelatinous cube. Joy. Yerne always being the first to step into trouble, literally, we end up fighting the clear blob. I knew of these creatures from my past lives, they were slow moving but were still extremely dangerous. Two lightening shards also came out at us and yet another battle has started. Wonderful.
To my surprise, the elder human was the first on his feet and decided to blast away one of the shards, pushing it down the foyer. The genius ogre decides to charge down the hallway with his massive hammer in hopes of smashing the shard. The oaf manages a devastating blow to the air next to the shard as he tumbles down the foyer and out of my sight. I decide, with the dog still stuck in the goo, to start getting hits off on the monster. With a radiant lance of faith, I sting the blob just enough to free the fuzz ball. Again, being the smart one, once he was freed, the dog decides to shut the door, instead of, you know, running or attacking or anything of real use. Being blocked by the door, I turn my attention to the fight down the hall. It looked like smashing buffoon was still at it with the shard. I decide to help him out with another radiant lance. Either he was confused or blinded by faith when he immediately yelled out, “All the things!” Having no clue of what he had just stated, we all continued to fight. As predicted, the blob began to burst out of the door and continued its rampage on the dog. The ancient wizard, for once, was actually doing his job as he had weakened the shard and blob significantly. His streak ran dry quickly, however, as he eventually hid in a closet and continued to blast his spells in random directions from it, being of no use once again. Suddenly there was a huge burst from down the hallway where the ogre was. The sound of glass shattering rang out.
The ogre came crawling back, drowning in blood, with a crazy scimitar swinging skeleton behind him. I’m surprised my holy instinct could not detect its evil presence sooner. At the time, I attempt to help the large hairless one, but the large hairy one was still getting beat down by the jelly cube of acid. Sighing, questioning why I always get stuck in this situation, I do what I can to rehabilitate the two dimwits while also having to damage the creatures as much as I could, since our wizard was still stuck in the closet; firing spells at bugs on the wall. The battle had lasted too long and I was out of healing faith for the time being. I began to blast down the undead abomination before me. His bones shattered into the air, most of them being caught by the ogre’s face, but the wicked being still stood. Finally losing it, the giant screams in rage and obliterates the skeleton into shreds. Not tasting enough death, the hairless oaf decides to finish off the blob too, splattering its acidic remains everywhere in the foyer. Predicting the path of the raging catastrophe, I command the remaining shard to fly all the way back into the kitchen, hoping whatever mess to follow the giant would happen away from us.
Seeing that most of the threats were now dead, the oh-so-heroic wizard finally leaves his closet and decides to rush after the shard. We see the old man dash into the door of the dining room as the shard makes it slow return back to us. Before the shard passes the door, a blast of light appeared and struck the shard. The shard explodes onto the dumb-founded ogre in front of me. His blood soaked and putrid smelling body collides into mine, as we both splatter onto the wall and fall flat on our faces. The old-idiot comes out of the kitchen with a satisfied smile on his face. The furry-idiot gets up and doesn’t even attempt to brush off the goo that was sticking to his fur. The big-idiot, now deafened and prone, decides to yell for help, right next to me. As I lie on the ground, I question my very purpose here. I begin to wonder if I would evoke the rage of my ancestors and Bahamut if I were to leave this life and start a new, purposefully. There was no way that I would be able to ascend if I commit suicide, but even so, the thought was enticing.
As the ogre and I take refuge on the bloody, boney, and blob filled ground, the other two explore the kitchen, dining room and hallway. From what I could hear, the two found a secret room in the dining room. (The old man finds magic gloves and hands them to Hyrn who’s claws poke out.^) More noise I hear of is that of the room at the end of the foyer and how it was out of place. Rotting flesh covering the ground, and what appeared to be another strange door that led to a forest. The Cracked Staff must be doing some necromancy. Hyrn continues to explore and, again, his dog-brain tells him to just open doors without doing so carefully and exposes yet another creature. “Uh guys, there’s a thing,” he states. “How descriptive,” I remark in my head as I roll my eyes. (Hyrn and the old one were in the hallway as the oaf and I were still resting in the foyer.^)
^Out of character.